Death From the Skies is a must-buy for Warhammer 40,000 players – the 160-page hardback contains new rules for Flyers that completely replace those found in Warhammer 40,000, with datasheets including new Agility, Combat Role and Pursuit Value characteristics and options for fielding Flyer Wing units, with their own leaders. On top of this, the book introduces the Dogfight phase – detailed combat between Flyers is now possible!
There is a new detachment:
Air Superiority Detachment
Is formed by 1-3 Flyer Wings
Restrictions: All models have to be chosen from the same faction
Benefits: – Air commander; If the commander of the Wing is in reserves, re-roll interception, If you have superiority and your Chief is in Reservers you add +2 to your reserve rolls instead of 1
- Combined formation: You choose to make a single reserve roll for the whole formation if you want.
- Transport that have the hover mode have the Objetive secured rule.
The stormhawk
costs 125 points and comes with:
Twin linked assault cannon, twin linked heavy bolter, “super laser thing” (24”, S9, AP2, Heavy 2), Ceraminte plating, and one of them that allow the stormhawk reroll when jinking. Has the supersonic special rule.
May exchange the laser thing for an Icurus Cannon for 15 points.
May exchange the heavy bolter for a Typhoon missile launcher for +20 points or for a Celestial hammer missile thrower for +5 points.
About the ork flyer:
140 points 12/10/10 3HP
Twin-linked 36”, S8, AP2, Heavy 1, Blast, Gets hot
1× 36” S1D6+4, AP1, Heavy1
5++ vs one single hit each enemy shooting phase (May be exchanged for an ork energy shield 5++ to be bearer and all models at 6” for +25 points)
The datasheets are:
Valkyries
Stormhawk Interceptors
Stormtalon
Stormraven
Storm wing (Formation)
Strike Wing (Formation, 2 Stormhawks + 2 Stormtalons)
Blood Angel Stormraven
Grey Knights Stormraven
Dark Talon
Nephilim
Ravenwing abductor squadron (Formation, 2 Nephilim + 1 Dark Talon)
Stormwolf
Stormfang
Ice Storm assault pack (Formation, 2 Stormwolves + 2 Stormfangs)
Heldrake
Razorwing
Voidraven
Blackheart Talon (Formation, 2 Razorwings + 2 Voidravens)
Crimson Hunter
Hemlock
Shroud of Kurnous (Formation, 2-3 Crimson Hunters + 1 Hemlock)
Night Scythes
Doom Scythes
Oppressor Flight (Formation, 1 Night Scythe + 2-3 Doom Scythes)
Blitza-Bomber
Burna-Bomber
Dakkajet
Wazbom Blastajets
Ork Skwadron (Formation, 3 of any but Wazbom Blastajets)
Kustom Wazmob (1 Wazbom + 3 up to three of any other ork flyer including the Wazmob)
Razorshark
Sun Shark
Air caste Support cadre (Formation, 2 Razorsharks + 1 Sun Shark)
New:
- All Flyers have now three new Atributes: Combat Role, Pursuit and Agility (the more the better)
- When shooting there are two types of targes: Ground and flying. Flying targets are FMC, other Flyers, Jetbikes and Grav vehicles. The rest are ground targets.
- New rule: Air superiority: If a player has Flyers in Reserve at the end of the Aerial Duel Phase can add +1/-1 to their reserve rolls. Opponent has -1 to reserve rolls.
- Any flyer can now make an additional pivot at any point of ther movement if they roll their Agility or less in a single D6.
- Only Flyers with the Attack Role can have AA when shooting, but they have -1 BS when shooting Ground Targets.
- Flyers do not benefit from cover (Terrain or other models)
- When moving Flat Out you can add your Pursuit to the distance
- The different combat roles give different bonusses depending on the type of the Attack Pattern.
There are 6 different attack patterns.
Duel Phase
happens at the beginning of each Player’s turn. It is optional. It only involves Flyers in reserve or active reserves. If a player wants to skip the phase, roll a d6. Winner decides.
4 Subphases:
Interception
Aproximation
Maneuver
Attack
INTERCEPTION
Each player roll a D6. Winner (after applying modificators) is attacking player, the other defending player.
APROX, MANEUVER AND ATTACK
During each phase each player chooses secretly a Tactic, then compare tactics in a table and apply results.
At the end of the Attack phase, resolve a shooting phase between both flyers, applying the mods from the previous phases (if any)
Another new element is Flyer Wings. These can be deployed in Attack Patterns and have Wing Leaders. A Flyer Wing is a group of 2 to 4 Flyers taken from the same datasheet or Formation. The Wing Leader gets a special ability to represent his experience and skill. Keeping the unit close together in one of a series of Attack Patterns will give the wing special benefits. I will be deploying my Dakkajets in a Vigilance Attack Pattern to gain +1 Ballistic Skill against ground targets.
The updated Flyer rules in Death from the Skies completely replace those in Warhammer 40,000: The Rules. The highlight for me is the Break Turns rule which allows your flyer to try to make a second turn if they pass an Agility (a new statistic on every datasheet in the book) roll.